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Basically, I want to be able to render high-poly assets and textures on a gaming PC while the game streams / run inside the Quest 2 VR headset. I...
Thanks a lot for the comprehensive response. I'll fiddle with it more now that I understand that playfab's environment is the same as my local pc.
I only found the playmaker playfab package. Okay, here's another question that might help me. In mirror's NetworkManager.cs, there's a function...
I'm looking to implement something similar where the server hosts the game and players can connect to it to play a match. But I'm struggling to...
So I got it to work thanks to your guide. But here's where I'm stuck, again. I'm using Playfab matchmaking, I successfully matched two players and...
Thanks a ton. I'll take a look at your guide.
I was looking at the correct docs though. Let me tell you exactly what I need to understand. I'm building a server using Unity/Playfab/Mirror. In...
In the docs, NetworkServer, as well as MsgType, are marked as deprecated, but I'm following this example to connect Playfab to Mirror. I checked...
Hi, I have a question though, Why can't I make chages to Mountains created by TC2 with Unity Terrain standered tool? What If I want to make...