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Bought this asset a while back but never had a chance to use it. I see now that you're working on an updated version that's slated for a Autumn...
Thank you for your response. That is exactly the type of movement I'm referring to. I actually started with that video but ended up looking at a...
So I have the player movement and collisions working find on a 2d tilemap. The issue I'm facing is the grid is all 1x1 units but when my player...
TonyLi, I just wanted your feedback/input. I'm working on a simple 2d game that heavily relies on text. It's a classic adventure text-based game...
Yeah, that's what I started doing. Going down the path of learning that.
So I'm looking to get started with something on the lighter side of things when it comes to game development. I want to do a text adventure game...
I was looking at curved in the beginning but was reading reports of people getting nauseous when spending a lot of time reading or coding. Also...
Everything you've said was the reason I was thinking about getting a ultrawide. The borderless concept if I werw to split the screens on it. Plus...
At first I was set on Duels until I started looking at the 34 inch Ultrawides and how you can just split screen them. I didn't know how nice Unity...
I have a standalone 24 inch monitor at the moment and will be upgrading soon. Been looking at either a 34 inch ultrawide or dual normal 27...