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For those who struggle to build using Unity 2019 and need Android SDK 31 (Google Play requires it). First install latest LTS version (at this...
Disable plane manager (+ disable all ARPlane children) . Call Reset() on your AR Session. Wait a couple of frames. Enable plane manager.
Issue resolved! You should add git bin folder path to the PATH variable on Windows. In my case it was: "C:\Program Files\Git\bin". Without it,...
Hi. I've tried to add a git package, this one: https://github.com/kolodi/com.kolodi.unity-goodies But I have errors. When typing simply...
I've been working on Unity friendly OpenAPI parser and assets generator https://github.com/kolodi/UnityOpenApi for some time, it resolves all...
The "X" button somewhere, confirmation dialog with the toggle to delete from disk. RENAME option pease also, sometimes you clone the project twice...
I think it is very useful technic, I will try to use it for applications where I need to load models dynamically, as it can help to reduce the...
Recently I had very bad performance within Unity Editor caused by Unity Hub background processes (Windows 10). Lags immediatly goes away when i...
Deleted missed scripts does not help. I have created new prefab, deleted object in scene then reinserted prefab into the scene and it finally...
Workaround for those who are using Vuforia. Do not use default traking script. Default script iterate all colliders, mesh renderes and canvases to...
Today I had a strabge bug. When I tried to open a Unity project it is stacked as a windows process but not actually open the editor window. The...
Starting from Unity 2017.2f2 Vuforia is integrated wit hunity, do not need to download plugin, you just download Vuforia support in Download...
I have also this issue in 5.6.1f1, should disable MSAA and set Fastest Quality Settings.
I have installed VS2015 again, but can not build the solution with SDK 15063, there is a message that I need to update to VS2017. After that I...
I'm using Unity 5.6.1f1
I have tryed to deploy with success using VS2017, but now I'm facing the same error. This must depend on something else
Here is a new approach using recent unity features. Make sure to have some Raycaster in your Scene. For UI, Graphics Raycaster is created by...
I have the same problem with Sprites created at runtime using images(textures) loaded from disk (or downloaded). In inspector I can see "type...