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I'm trying to add Turbo Pop Off Sound Effect When Changing Gears. But i can't seem to find the spot where i would put my audio code. Any suggestions?
@Azuline Suggestion for Update, If your swimming in water hide the weapon and disable from firing it because im sure in real world the weapon...
I tried to disable weapon holder renderers when im climbing so it looks more real since you can really climb a ladder with no hands rofl... But...
@Azuline, That's great to read, Thank you for the time to reply back and looking forward to the update and ones to come :) Keep up the fantastic...
Tried out dev demo.. Its awesome.. I'll just wait lol.. Will this new update still be compatible with 3.5?
Hey Azuline, Just curious, How hard would it be to add a texture overlay for sniper Zooming instead of the actual sight being the reticles.
Make this Unity 3.5 Compatible... Unity 4 SUCKS! :)
I have the line 81 problem.. but the reload problem.. I'm gathering you mean he reloads 2 times?? To Fix this issue.In the gun Manager change his...
Sorry for digging up old thread, Just wanted to say thank you for posting your fix.. I'm using unity 3.5 with bootcamp adding my own character......
@Azuline Studios, I really appreciate the time you took you reply. I can confirm once changing if(Time.timeScale > 0){ to if(Time.timeScale > 0...
This looks awesome! Good job.
function Update () { if (Input.GetKeyDown("escape")){ //Have We Pressed The Escape Key "Assigned To Pausing The Game" Time.timeScale = 0; //Sets...
I created my own pausemenu and if i use it i get this error. transform.localPosition assign attempt for '!Unarmed' is not valid. Input...
How can i get this to open with the "~" key.. I can't find the tilde key in the list...
Hi Guys... My Unity3D Game Is Coming Along Beautifuly. 27 Weapons to chose 12 maps so far... Now im working on basic AI.. I have a script Based on...
var isQuitButton = false; function OnMouseEnter() { renderer.material.color = Color.red; //change the color of the text } function...