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I have to ask. Does the URP version support VR?
I am going to have to agree with the others here. The lack of a tree map instantly makes the memory profiler less valuable and more difficult to...
Personally I want URP VR support because current URP VR upscalers are completely broken.
Wow. Didn't expect this. Does it actually help performance? I thought this post process upscaler would be too slow for tiled architecture. Even...
Don't use URP's decals on the quest. They are far too expensive because it has to render a depth prepass and then a DBuffer prepass. Fast enough...
I don't understand why the Unity Shader Graph isn't following Unity's own property system. Within the generated shader, there are properties that...
It's broken for XR. I have been trying to file a bug report since September, but they are refusing to even confirm the bug....
This is still very much broken in HDRP and URP. I have been trying to file a bug report since September and have gotten no where with them. It's...
Can you try in 2023.1.0a21? It seems to work properly for me now.
What version is everyone using? I had it working a few weeks ago in 2021.3, but the recent versions are all over the place. I can't seem to get it...
Interesting. Did you implement a mipmap bias adjustment to counteract the screen scaling?
Oh look. More techniques that scale across hardware. Will we have a proper upscaler now?...
Does this implementation work in URP 's XR? The current FSR implementation in URP doesn't work correctly in XR which prevented us from...
Seeing this issue in 2021.3.5 LTS. It seems to work the majority of the time, but sometimes the probes just stick and wont clear correctly.
This is still broken in 2022.2.0a13.
Setting it to world origin by default is generally the worst option outside of a prefab mode. o_O
Is this still broken?
I would say that it's an oversight rather than out of the scope. Every other premutation of it is available. I managed to do it manually by...
Make sure that the texture you're using has an alpha channel on the quest. Certain compression modes do not have an alpha and will return 1. You...
Hey, I just noticed that there's no way to add a Matrix array to the cbuffer on SRP. It's either an array outside the buffer using the global...