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I think any of the pre-M1 macbook pros are too sluggish to do any serious dev work anymore. Maybe the last gen of the intel chip if it has...
I didn't b***h when they changed their pricing model and I didn't b***h when they did other unpopular decisions. But having this non-sense in the...
Just got forced updated on my hub and I think these red boxes need to be hidden or removed. Is that an option? [ATTACH]
Ah yeah, small change and great idea! Thanks!
Thanks for the insight! Oops, yeah OverrideKey was just some static class to store keyTypes and concatenate them with IDs. I meant to remove...
I'm designing a way to override / augment abilities for my game and was wondering if there are better ways to do this or some improvements. Think...
Try the Synty Discord, they are active and probably someone has done something similar before https://discord.com/invite/syntystudios
Don't know how to go about making a video tutorial but would be happy to answer any questions if you have any!
I still want to have collisions between the player, enemies, and environments. There's some physics based spells like a "force push" that can...
How can I have physics where enemies and players collide but don't displace one another? I am using simple capsule colliders for each enemy and...
Unity did everything I need so I will just stick with it. Maybe there are some better engine but I feel too disinterested in the underlying engine...
Interesting, so if I understand you use Retool to build the UI that wraps/interfaces with your game management logic / data stores? Seems flexible...
Mini Motorways is fun on the phone, not sure if that counts as it's also a PC game. It plays REALLY well on mobile though....
Hey all, I created a tutorial on how to create a dynamic objective system for your games. An objective system provide players with goals and...
Contact support about it: https://support.unity.com/hc/en-us/requests/new?ticket_form_id=65905
Try https://muse.unity.com/en But yes, seems /fr does not work [ATTACH]
I haven't used VS in many years. Rider has replaced all of my C# development and it works great on both Mac and Windows. IMO the refactoring tools...
I think this is because they only trained the model on images licensed by Unity
Here's the recap of the keynote: https://blog.unity.com/news/unite-2023-keynote-game-development-unity-6
Looks like it is generally available now: https://unity.com/products/muse They sent me a free month for participating in the beta program. I...