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Hello, We are working on a project with Unity 2018.4.10f1 and in some circumstance, the Editor become very slow. It happen when we are running...
We fixed it by changing the Directory.GetFiles in AddressableAssetEntry.cs which get all the files recursively by a scan directory one by one,...
Hi, We had the same problem. Found out that when we hit play, the s_Collector in DiagnosticEventCollector.cs is not created until the first...