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Oh I can see you already have a working story. How about the game mechanics? Are you're gonna implement all the standard JRPG elements? Turn-based...
Looking great so far! ;) What's the game about? :D
@TheEndersWAR Venus, Mars, same thing :D If you make it kinda like the real Venus with it's runaway greenhouse effect and sulfuric acid clouds...
So essentially The Martian, but in the form of a game? :p
Well said friend
The game features look amazing even in it's current alpha/beta state....So how are you guys gonna deal with lag? I'm guessing because of all the...
These are some really interesting points...I actually had to even pull out my notepad and take a few notes :D Thanks guys!
@BingoBob How do you suppose we find out our target audience? For a game franchise with multiple entries it's a lot easier to do this, thanks to...
Till today, I think one of the games with the most tightest controls I have ever played is: Megaman X (Supermeatboy, Castlevania 4 & Dustforce are...
Hey everyone! I'm kinda new to Unity and the forums and so far I've been generally enjoying a lot of the positive feedback on a lot of the threads...
Though it's a shooter game so the AI won't actually be following the player exactly like that... They need to keep a sort of "minimum" distance so...
If you have the time, I would definitely like to see a tutorial..... Maybe even a video showcase would be cool! :D
Similar to what @RavenOfCode said, Personally I would have never have thought of doing something complex as using sine wave function to generate...
My my.... How fancy
How are exactly are you handling the collisions between the objects when you're stacking them?
This helped me out when I was trying to play for research [MEDIA]
I can't even :D
Damn, I can only imagine how heavy this could get if you plan to have levels with big landscapes and different types of terrains :confused:
I'm currently making a platformer too, I can completely relate with what you are saying! When I first started out, I had an Idea of what I wanted...
Holy Moly...... The 3D models, sounds and environments look really polished! As said above the animations could use a little adjustments, the...