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@Lurking-Ninja @Peter77 One of the examples of this that immediately comes to mind is the removal of the Display Resolution Dialog. No, I am not...
Maybe this is wishful thinking but does this mean you guys are exploring the possibility of moving away from the yearly release naming convention...
Not to mention refunds. Oh what's that? Somebody bought the game, installed it on their PC, laptop, Steam Deck, and then got a refund because it...
Ah ok I see. So if a user installs a game on their desktop and then installs it on their Steam Deck because they're going on a trip, that counts...
Don’t forget. It was also under Riccitiello’s leadership at EA that EA got voted worst company in America, twice in a row. He left EA in 2013 and...
Something worth noting. This reddit thread has archived links to the 2019 TOS which was hosted on github. Of particular interest there was...
If it was applied retroactively to a game released years ago under different TOS? I absolutely would take issue with it.
For the moment maybe. What happens when a couple years from now they retroactively change the terms yet again?
It's also quite interesting that old Johnny has been selling an awful lot of stock lately without buying any and just last week sold 2000 shares....
Ask yourself "what would EA do?" You can complain all you want but at the end of the day, the common denominator in all of this is John...
“Root Motion” is probably what you’re looking for
The links in his signature includes forum posts for tools he has given away for free, which you'd know if you bothered to click any of them.
That's the thing that bugs me the most about URP/HDRP. The split pipeline would have been unnecessary if they'd made a single pipeline + source...
Not adware. It was DRM that was essentially malware in that it couldn't be fully uninstalled and caused problems with legitimate hardware and...
Because EA under Riccitiello did exactly that with the software called SecuROM, which eventually got EA a class action lawsuit and they lost
Can you bring back the old one until the new one is ready?
@Andy-Touch any chance we could get an update on the current state of the Display Resolution Dialog? It's clear from this thread that pretty much...
Yeah I agree 100% a lot of Unity's code since 2015 feels either overengineered or unnecessarily verbose. One example that grinds my gears is the...
The main drawback for SRP is the fact that it is split into multiple pipelines, something that no other engine on the market does. It's not an...
Suppose that Unreal was to redesign their logo the same way that Unity is...take that big exciting and iconic U and then sandblast off all the...