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Hey guys, Thanks @Sparot for reporting this issue, others, we need your votes here to get it fixed! @jdh5259 and @dutchiedave
Any news on this? Has it been fix? @Sparot could you post the bug report link please? We are on a custom modified version of the input system...
Still not fixed on InputSystem:1.0.0 (now on line 1322)
Fix confirmed after replacing: if (s_AllUserData[userIndex].lostDeviceCount > 0)...
Hi, while working with the new Input System (1.0.0 preview 6, reproduced in 5), I noticed that disconnecting a controller binded to an InputUser...
Hi guys, I faced this problem no later than yesterday and I think i'm using a much shorter and cleaner solution. Without any modifier on the...
Thanks guys, you're saving us! Will try splitting the sea and also keeping uv offset between 0 and 1
Any feedback for this issue? Did you manage to solve it? Just encountering one very simillar, but without texture this time, only Voronoï and...
Hello everyone, first, sorry for my bad English, I'm french. So since 3 days, i have graphical issues Inside the unity editor, there are "Millions...