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[ATTACH] 14 years, good while it lasted. Bye.
The fact that runtime fees are remaining an option leaves a bad taste in my mouth and represents a stain on the industry as a whole.
Been using Unity as an indie developer since 2009, professionally in studios since 2012. I've released a handful of things in both capacities....
I followed the guide word for word and I keep getting "product not found" errors on my build. I've triple checked everything, I don't know what...
So I can't test the purchase until it's been submitted to Apple?
Hi there, Struggling to figure out this issue: When I set up a product for IAP in Unity, it registers as a valid product, but when I try to run...
Is there any way to export a texture at runtime of vertex colour AO? Bought this asset when it said all functions were available at runtime and...
Is there a way to sample vertex colours to generate a texture? Would love to be able to generate AO to vertex colour (using another asset), and...
Thank you! Turns out it was my friction being too high that stopped that method from working when I tried. Thanks again!
Hello, Been quietly using ECM for over a year now, it's so good. Quick question, how do I get the character to retain the force of a moving...
Hi, Super simple question, but can't seem to find the solution in timeline: How do I make a reusable door opening cutscene where the player's...
Sorry, I mean trunk and branches etc. Just not leaves. Good example of this being Zelda BOTW, you can climb up trees and walk along the branches...
Is there a way to add a mesh collider to just the trunk? when i make the prefab it's all collapsed into one mesh per LOD so it makes life a bit...
Has anyone made any stylised trees with this? It would be nice to see some examples :)
Hi Jean, When using the Shader Generator, I can't seem to add emission to a PBS shader, blank shader in a blank project with only Emission...
Thanks! I'll give it a try tomorrow :)
Any idea when this build will be available on the asset store?
Hi there, Been using SCPE recently, awesome collection of post fx already. Would love something like this to be added in the future:...
Awesome! Thanks so much, looking forward to it :)
Changing shadow settings didn't affect anything. I hadn't noticed any errors or warnings before (aside from a DX9 warning), so I swapped to PC...