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I never said anything about 2 players, I said "multiple". I also never said the 16 players would all play on the same display - it could be 4...
So what you're saying is that if I want 16 players, I need 16 graphs, 16 graph-controllers, and 16 canvases, most of which are the same, but with...
I'm trying to create a split screen menu with DoozyUI, where multiple menus (1 per player) can be active and in different states. But this would...