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I'm using anisotropy material with the directional (tangent) map applied. I can not get rid of the seams in Unity. The map was done in substance....
does not work for me. There are no seams in Unreal, and no seams in Marmoset but Unity somehow shows up the seams with the same flow map:confused:
I didn't visit the Asset Store for two years already. But since then prices went down a lot. No idea how authors still making money from it 0_0