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I'm having this same problem. GLES 3 gets stripped out of the AndroidManifest during build regardless of Unity's only target graphics API being...
You can use git submodules to accomplish this. Cloud Build will automatically recurse your submodules and clone them all in their appropriate...
@kookyoo It is possible if you use the newly released Unity Hub to download and manage your Unity versions. Killer functionality IMO.
Hi! I'm a bit confused... does the asset currently support streaming speech recognition? It says "Google Cloud Streaming Speech Recognition" on...
Can I override the Playable Director? Are there two classes called PlayableDirector? It doesn't seem to be a Monobehaviour so I can't add my...
Wow this looks great! It seems like exactly what I need. Another question - is there any plan to open source the built-in playable track types?...
Essentially, I'm trying to adjust the output weights that timeline applies to the target output (in this case, an animation). I'm trying to write...
@Vuforia-Strasza This bug makes development w/ Vuforia Fusion very time consuming/expensive. Can we please get an update on when to expect the fix...
I downloaded the SDK as soon as it came out and didn't try updating until now. I've already reverted so my issue is fixed. All docs still claim it...
Wait... Is it possible for me to download a previous release of the ARKit SDK rather than having to revert in my version control history?
The latest version of ARKit just broke my application. I switched back to the latest stable build of Xcode in preparation for launch but face...
Is there an update on this? Is there any way for desktop clients to use websockets to connect to another desktop server that's hosting using...
I'm currently building a cross-platform multiplayer VR/AR sandbox. In the experience, users can draw strokes in 3D space using the XRLineRenderer...