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Hey all, I made some basic wind trail VFX as per https://open.codecks.io/unity-open-project-1/decks/24-effects-particles/card/1cf-wind-trails....
Heya, I made a post about the impact effect not realizing it was already being discussed here. Also, did not realize @redcurry79 was already...
Hi all, I did some initial work on the codecks card for the impact effects. I tried to do something pretty simple in the style of windwaker or...
sorry for necroposting but in case anyone else found this via google. Seems the answer is the behaviour differs based on child emitters: -...
Hi All, I would not mind implementing (maybe sometime this weekend) if people have not already signed up to do so... Seems like it is maybe...
@cirocontinisio submitted a fix PR last night. would it help if i continued development of the menu input system to handle tab views? e.g....
Hmmm. I do not know 100% without trying to implement... I think we would simply update the selection manager on tab change (e.g. null out old...
PR: https://github.com/UnityTechnologies/open-project-1/pull/188 I noticed an issue: mouse clicks activate the currently selected UI element...
Works for me. Yeah, I see those, but they do not mention highlighting. It's not a big deal, but wondering if it was an oversight or intentional....
Yeah, we could do that. Another option would be to override the `menuitem` button to use this implementation. Also, is the 'highlight' behaviour...
Hey guys, Update on the menu controls. The navigation and confirm / cancel is working great. However, I'm not seeing a good solution for...
Sorry, maybe i misrepresented this. I think it is a 'nice to have', a 'no-rush' feature. I do not think this is a priority. It is something...
I see, that makes perfect sense. I agree, we should wait until animations are in before we start thinking about skipping dialogue lines. And I...
I am not very familiar with authoring cutscenes. I am assuming that the feature would work like follows. Scenario 1: camera pans over town for...
Seems like we should probably stop the track once the dialogue is over. I can roll this into my event subscription fix. I don't think it would...
sounds fun =)
Hi all, I just wanted post here that I've started a feature branch for menu controls. I had a quick chat with Ciro over in the UI / Wireframing...
I had an issue when pulling this update in, but i realized it was some local issue with my git setup. PR is all good. However, when i was...
So the scenario is: user is in 'cursor mode', user is highlighting the 'craft button' user moves the cursor to some screen space with no ui...
I see, yeah I misunderstood! So the business requirements are something like the following... the keyboard + mouse schema acts just like the...