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For users of latest unity don't forget to put "using UnityEngine.AI;" in the class defining stage.
I was thinking along those lines as well just trying to figure out the grenade process lol. Ive got the light stick mesh and light setup just not...
Does anyone know how i could make throwable light sticks?
Is there a way to change visible body component?
Thanks so much for this post, Helped me with using UFPS
No i have not,i went straight into the full version. I'm using unity 5.4 personal. *EDIT: i got it working, Aquas has to be directly in the...
Hi, i just want to say thanks for your asset, it looks amazing and i cant wait to get it working...... just one issue, when i try and use quick...
Hi guys sorry for late reply its been a long weekend here. Ill up load the script code after work. The asset author specifically said they were...
public void RainToggleChanged(bool isOn) { WeatherScript.CurrentPrecipitation = (isOn ? WeatherScript.RainScript : null);...
Hi guys I've bought a weather asset and it uses callbacks to initiate the particle systems..... I've never used callbacks before and I'm really...
Hey guys, need a little help, all of a sudden my bullet impact particles have become huge in size, whats happened?
Hi guys, just a query, I've got my new npc meshes and animations all working fine, damage both ways id fine, but when the npc dies the ragdoll...
That's awesome can't wait to finally use it!!!!
Hi Guys im trying to use the RFPS adaptor, but as soon as i import it i get the following errors :...
How do I integrate other water assets to interact with the player?
thanks for that !! :)
hi guys and girls I've been trying to get it so that when you walk up to the door, a message displays, your press F and teleport out to the...
Hi guys, simple question here, How can i alter the mesh of the weapon pickup in unity 5? tried several thigns but cant get it to work. cheers :)
Thanks once i added the rigidbody it all worked great :)
Hi guys, Ive created an FBX with an animation timeline split into two, "open" and "close". they import and look fine. ive attached them to the...