A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I just find out that I can use GooglePlayReceipt.purchaseState instead of manually parse the receipt: var result = validator.Validate(receipt);...
I am a little confused here, I checked IAP examples at this thread: https://forum.unity.com/threads/sample-iap-project.529555/ but I did not find...
We implemented SetDeferredPurchaseListener (as you said) but the problem still exists.
Hi everyone! We encountered a big problem since we upgraded our In-app purchase from old "AIDL" to "Unity In App Purchasing". The problem is...
I just found the solution: if you set www.chunkedTransfer = true; It works fine! hurraa! :)
I get the same error too: java.io.IOException: unexpected end of stream on Connection{91.121.33.92:80, proxy=DIRECT@ hostAddress=91.121.33.92...
Hi guys, I had the same problem (Editor crash and "Forced Close" for mobile devices). I am using NGUI for my game. The problem seems to be solved...