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Thanks for your reeply kurt. I solved it by setting the linerenderer in the inspector, where the rotation will be updated correctly.
Hello, iam trying to draw a line from players postion to mouse position, that works well as long as the player is at 0,0,0. When rotating the...
Hello Sluggy, i am new to Unity and C# coding and have purchased PGI Lite. Consider to upgrade as soon as i dig a little deeper into Unity....
Hello community, i am new to unity and c# and like to know how to accomplish the following: public void SpentPoints(string attrib_amount) {...