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Rather disappointing not to receive a single response on this seemingly common topic. Or does my workflow fall into the "rare" category for which...
Folks, I know this topic has been covered many times in a variety of online forums before, but I've yet to find the solution that works for me. So...
Okay, I could easily ask at least 10 questions related to the Cloth functionality found in Unity 5.3.x, but I figured it's probably better to...
Leslie - I got another question for you (surprise) and this relates to the Raycast and Layer mask question I threw at you about a week ago:...
Leslie, what you said makes perfect sense. I looked high and low for an answer (including Unity Answers forum) and no one's half as good as you in...
Leslie, thanks for answering my previous question. I'm afraid I have another dumb question for you: One of the scenes that come with your asset...
Leslie, I found the code that assigns the value 21 to unit layer in the TMNController script. But, I am still wondering where you assign the same...
Hello, M&N users! I have been working on adding a custom unit on a map. I can make it spawn on the map just fine but the problem is, I cannot...
Folks, Here's something I've been trying to figure out for a few days to no avail. :( Using the 'Unit' script included in this asset, I...
Leslie (or fellow users), I want to spawn a unit at a specific node on the map as opposed to on a random one. I noticed in the code that units...
@Leslie Raspilicious, You guys made my day! Not only was I able to get it working but also I am improving my grasp of the back-end coding. I got...
Aww... that must've been painful. Thanks for taking time to respond! Now, in the SampleWeapon.cs file, I simply tried adding the following code...
Hey guys, I bought this asset and have been fiddling with it for a few days. One of the things I am trying to accomplish but wasn't able to...
@Eric5h5 - Thanks for the input. I had absolutely no idea what to expect! @nocanwin - You just gave me a boat load of inspiration and confidence...
Folks, After much pondering, I am leaning toward eventually publishing a game or two using the Basic version, which sort of forces you to...
Hello all, I have been brainstorming for my first indie game and I'm really interested in making a prototype of those turn-based strategy...
Great, another useful resource! Thanks gambit!
Exactly what I was looking for! Thanks a lot, Velvety!!
Hello community, I am a newbie so please excuse my newbie question: I was playing with Unity's physics engine and was able to simulate...