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nope that broke everything in the app. no head rotation tracking and no controllers visible. so that's not a solution for me unfortunately....
@Eric okay, i'll try that out and see.
@Eric thanks for the quick response! i'm on XRI 2.03 in Unity 2021.3.11, and we're releasing before 2024 or maybe in Jan 2024, so this is a sooner...
hi folks - i've got an issue we put off until now with a VR music experience app where you can switch between viewpoints. statically changing...
okay - it's a noob situation. so either something changed or what most of these tutorials fail to mention is that you need to add the Sprite Skin...
hi folks - in Unity 2021.3.25 and cannot get the bones to show in the game object. installed the 2D Animation package and all seems fine. using a...
okay, i did enough work to determine that apparently it was a recent commit of the VFX person that raced up the draw calls enough to crash the...
hey folks i have a Quest related build issue. i have been reliably doing Build And Run on the Quest using a Mac without having to use MQDH (Meta...
indeed that was the issue! thanks! so i'm curious - since it was set to simulation via script then why did it work fine in Unity 2021?
hey folks i'm a teacher at school and we have older Unity projects that we use for students to learn. trying to stay up to date i updated these to...
hi there - just purchased this and i'm on Unity 2022. i tried the autorig feature but i'm not getting anywhere. i placed the guides, selected my...
that's the ticket! thanks very much. code compiles now. appreciated - thanks!
hey folks, i went through the long thread on Signals and i totally agree the system was designed poorly, in that no parameters can be passed...
hey folks, i'm new to shading in Unity and still using Built-in, but i managed to find/adapt a decent toon shader that dissolves. however, i would...
thanks very much for the information! i think i might try Animation Designer when i have some time.
hey folks not trying to hijack the thread, but if you just wanted passthrough and not hand tracking, just controller tracking, is there perhaps a...
very interesting and quite full featured tool! i have a couple of questions in terms of the usage: 1. since i'm very likely to use Mixamo...
okay i think i realized my error - i put the virtual cams under the Cinemachine Brain Main Camera object, but i seem to remember doing this before...
@Gregoryl yeah i think this is a pretty substantial bug. here you go: https://www.dropbox.com/s/h83tmp80tdm0gby/testCineCamera.zip?dl=0 just...
okay @Gregoryl i just tested this with a blank project, installed Cinemachine from scratch and the results are exactly the same. here's a test:...