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OMG thank you so much it worked -- I never saw anything about this in the docs!
Yes -- the player calls Interact on the item class, which is a child of an InteractableObject class I wrote that extends NetworkBehaviour....
I'm implementing a system in which a player can pickup an item from the game world. After picking the item up, I want to destroy the game object....
Hello, I'm working on a first person multiplayer game that features melee combat. After doing some research I found that most games have separate...