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In Unity 5.3.4 (may be earlier versions too) you can change number of steps to any value by switching property editor to "Debug mode". Edit number...
Thanks a lot! Again, your product is a great and best solution for 2d lights and shadows! :)
Sorry, one more question: do you analyze ALL shadow colliders in the scene or only currently visible ones at the screen? Thanks.
Well, I've just tested shadow map scale =4 at the mobile. Looks not good, I see "waves". However I think =2 will be pretty good. By the way, I...
Thank you, slembcke2! I think I really need to redo my shadow colliders structure. But as soon as I am using maps created in external program, I...
Hello, I have some speed issues with multiple lights and colliders. The issue is only visible at mobile devices. I have a labyrinth made from...
Unity have to fire their web developers. This annoying problem repeats for at least 4 years! I am fixing the issue using this way (I am using...
Thanks, I finally got a reason. Here is a screenshot of my Resolution and Presentation. Shown checkbox SHOULD BE "ON". If I check it off, I see...
I've compiled your asset with empty new project. It works fine. So the reason is my own project configuration, I guess. Would you recommend best...
Works very good on both my androids (with shadows)! I gonna compile and try your Cave Demo from downloaded version of asset. Do you think it can...
Hi, slembcke2 Here is my application log (made by adb logcat). App called "Sliders". I cut out the piece which is from my app start till my app...
Thank you! Do you know any ready-to-run software (apk or from Google Play) using your asset which I can install on my android devices and test if...
I have bought the Asset and played with him a bit, it works great on PC, but I can't see same effect on my mobiles, neigher Galaxy S3 mini...
I am back to say "Big thank you", the method proposed by you is working just awesome!
Thanks for pointed me to these cool methods, Isaiah! I will try now and tell whether it works for me.
Well, I am developing small game based on Rigidbody2D character. He should go horizontally, jump and automatically climb on rectangular stairs...