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@mik Any solution for the character limit issue ?
In my game, I have a requirement of finding the time that a humanoid character will take to reach a destination. method 1: using root motion of...
In my standalone game build, I am getting the error Curl error 51: Cert verify failed: UNITYTLS_X509VERIFY_FLAG_NOT_TRUSTED and API calls are...
11-13 14:48:51.664 21891-21931/? E/MessageQueue: IdleHandler threw exception java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault...
I am trying to add shimmers, shines, sparkles, particle awesomeness, Image Effects to my games UI. For UI Particle System I found: 1....
Hi MarxWright, I am also trying to use same hardware data to generate unique id and facing same issue with Win32_DiskDrive, did u find any...
Are Humanoid animations supported in ECS now ? Any examples ?
Which platforms does this asset support ? Like Android, IOS, Standalone ...
I have a small doubt when using Canvas Scaler - Scale with screen size, which I asked here. Can someone answer that?...
Hello , I have been using EZ replay Manager and its awesome. Currently I am trying to extend the SavedState.cs and it worked when I play the...
For me different display is working thanks for answers. But I also need to switch between these cameras on monitor display. I tried to change...
Hello JK_Designer, Do you know the Units of velocity and angularVelocity that you are getting from controllers.I haven't found any documentation...
Was this achieved? I am also in the same requirement. Could some one lease share how to achieve this in unity3d. Thanks