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Hi all, I made my first mobile game this week! It's a 2.5D character creation game because I like cute things. Thanks for reading; have fun :) ·...
I too have this issue with Unity 2017.1.0f3 using Mac. 'Unaccounted' errors could be due to Mac according to previous threads? Some fixed it with...
use OnTriggerExit(Collider c) to transition to outdoors. variables are added after "using" statments and before the first void, or between brackets
Thanks!! I hope you find what's up!
Hi Stephan, thanks a lot for this asset! I was wondering, is there a way to get a version of TMP_Sub Mesh UI.cs without the physics/BoxCollider...
hey yeah its totally fine I totally understand. I'm really happy you've gave us this asset. I'd recommend a note in the description that...
hi, thank you for this extremely useful asset :)) I thought I'd let u know that the Github version gets rid of filenotfoundexception and has a...
I'm glad you like it; and sure! I would be honoured!
Hi guys, I've used the Corgi Engine to make my first game; Suppressed, based on true events in North Korea. I put in on Greenlight -...
Some snaps of my finished game Suppressed about North Korea. [IMG] [IMG]
Oh wow. It was something so simple. You just made my life a lot easier, thank you so much once again :D
Hi, I have some MissingReferenceExceptions that I haven't taken care of yet but they're not from the Dialogus System. I have a Manager. I sent you...
Hi again! I'm almost done with my game, but I have a few errors that I don't understand. When trying to set a variable or remove an S-Inventory...
Hey, yeah! I went back a little in the thread and saw that so I scripted to change the name. It works now. Good luck!
Hi TonyLi - thank you, the quotes worked!! Could you help me with a sequence that isn't working? It's - SetActive(Purified water(Clone),...
Hello, it's me again. I have another problem happening; I tried using RemoveItem lua script for S-Inventory but I get an error and nothing...
I activated the Container C# and nothing changed, but I noticed the prefab inventoryC# worked fine, so I just started over with replacing the GUI...
Hi TonyLi, I updated, but it still isn't fixed. :/ The error has just changed to cs lines 283, 380, 418.
Hi, it's me again, sorry I have so many troubles. Hopefully this will be the last of them. After I replaced the audio, the ItemInfo doesn't enable...
Oh wow it was the spatial blend that was messing it up! Thank you again, Li!! :D