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When a SpriteAtlas is too small to contain all the sprites it looks like Unity creates a two page atlas. Is there a way to choose when sprites go...
What's odd is that in 2021 sprites loaded from addressable packed atlas's load in showing the read/write as false but the transparency still...
Is this possible? It works with Use Asset Database and Simulate Groups but not when Use Existing Build is selected. When I use...
Hello. I mitigated my project from 2021 to 2022. In my project I pull sprites from sprite atlases via an addressable pipeline. In 2021 setting...
Hello, long description. I have 2d scenes of sprites that the players switches between. Each scene has a sprite atlas that is loaded from an...
Did you find a solution for this?
I ended up rolling back my Unity version. Last time I checked a more recent Unity version it was still having this issue though.
Arr, me getting the error too. I has no ARKit intARRgration either. Arr.
By moving I mean just a few pixels and this usually doesn't work. Also, if I change its position to the front most position in the hierarchy it...
Since it seams to have to do with possible version bugs is there a better forum than UI?
I’ve done pretty thorough testing that covered all that. The fact that it works fine in 2021 but not 2022 tells me the pipeline I built is fine....
I load spriteatlases via an addressables pipeline and then load them to a canvas. Everything has been working fine but now the event system is...
Im running xr.inputdevices.getdevices on start just get a rundown of what's being recognized. One project shows the Quest headset and both...
NVM same as a prebuilt. ReadValue<> and such.
I'm trying to create an Input Action Map in the hierarchy via setting it public in the script. I can then create it in the hierarchy via the plus...
upper left plus icon in package manager, add package from get git, copy and past "com.unity.xr.interaction.toolkit"
My version of the Hub didn't have a Silicon option. Updated to V3 and it's there. Thanks for the insight.
Are the new versions silicon ready?
Crashes a lot recently. Here is a crash log. I can't find a reason in the log but maybe someone else can. Unity Editor version:...
It used to work for me but now the editor crashes every time I exit play mode.