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I have spheres in my game that represent planets, and I have a few procedural scripts to spawn cities and mountains. That works well. What I need...
So I have a scene with some objects that were working fine until recently, but something changed that made the Ray Interactor behave like this:...
Hey quick question: Does this utility also log the class name that is calling the log function? like I'm calling the log function on the...
Thanks mate!
Hi there! So I have two character controllers that work independently, and I'm making a "hopping on" mechanic, where if you jump on top of...
This sounds quite interesting, thanks friend! Ill try it as soon as I can.
So basically I have a world space canvas following each unit on the RTS im working on. The plan is what whenever I select a unit, it will show...
Hi there! So, I'm creating an MonoBehaviur object like this: GameObject dibujo = navesGO; Nave nave = ScriptableObject.CreateInstance("Nave")...