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Hello, I'm still having issues with the lightning behaving differently in the build vs editor. When the lightning strikes, all my point lights...
That didn't work :\ I've tried adjusting the ambient blend strength slider from 0 to 1. I've also tried adjusting the Soft Particles Factor, that...
Hey LouskRad, I've been getting some unusual artifacts during runtime, so I've used the custom shader mentioned in the FAQ...
Hello, quick question. How do I blend animations using the mecamin workflow of the gpu instancer crowd animations? It seems like CrossFade or...
Hey BHS, I'm trying the heavy rain setting at night time. The skybox is dark but there is no rain effect the rain effect only happens at times...
Hey Sycoforge! I have a quick question about optimization: I have a square level with 4 main walls surrounding the level. I've created an atlas...
that has no effect unfortunately :\ I've checked that box on both cams in all different combinations. I'm using timeline for the transitions,...
Hey guys, I have a third person camera setup as freelook, and I'm blending from freelook to a vcam. I've noticed that when I blend from freelook...
Hey guys, how would I go about inverting the Y axis on a freelook? The CinemachineFreeLook class doesn't seem to have a method or get/set...
Hey Lexie, is there a way to have the fog disperse or fade out when the camera is close to the fog?
Thats exactly what I need it to do, I've made a couple of typos (im just gonna use linear splines for 3 lanes the player will follow, but it will...
Hey elseforty, I'm curious about this spline product and I had a quick question: Say I have 3 straight line splines (lanes) and my character...
Does anyone else have issues when adding more than one Hx Volumetric Light script in a project? I'm noticing in Unity 2018.2 that when I add more...
I got it, I had to create a new timeline and put my cinemachine clips there, then I targeted the Timeline's api to run according to the unscaled...
Hey all, How do I make the Timeline track that holds my cinemachine blend clips ignore the TimeScale? Is there a way to target a track through...
That was it! Thanks Greg :D
Hey Greg, I've tried your recommendation of using the perlin noise presets (cloned them) and adjusted the frequency and messed with the attack,...
Hey Greg, I've just updated my cinemachine to the latest build :D quick question tho: I've been messing around with the values in the raw signal...
Hey Greg, Sorry about bumping this thread but I'm at the part where I add the camera shake. So I've noticed you mentioned that the script you...
Following up from my last post, I ended up commenting out 5 instances of #if UNITY EDITOR regarding OnGui on: -CinemachineVirtualCameraBase.cs...