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Hi Jamie, great package. We have just bought it from the Asset Store. We are wondering if you plan to add more blend shapes mapping for...
When do you think Image Tracking and Object Tracking be ready in ARFoundation ? Do you suggest to stick with Vuforia, or better Google's ARCore...
I think the link you provided is not working (anymore) ?
Yeah, of course, it would benefit Unity and the community!
Detonator no longer works on Unity 2018 because of the abandoned (old) legacy particle system. Do you plan to renew this package at all ? Do you...
I tried to imported .mp4 playing together with 1 on them with 0.5 alpha. Was great on the editor, but the webGL build was a blue empty window. I...
not even with Unity 2017.3 or .4 ?
Bump
What a cup-of-coffee super-nerd talk this one :D I would like to boil my CPU too with the 1M example. Here my result: [IMG] Out of curiosity:...
Thank you, yes it did. Especially to follow / fix / tweak the quick 2017.x cycle layout compared to the original 5.x project.
Hello everybody, I am proud to announce that finally, after a long way through the Unity 5.x and 2017.x cycles, while becoming a daddy and...
Terrains used dynamic LOD solution that will reduce the detail of far away patches, reducing the polycount. A terrainmesh doesn't do that for you,...
Use a <list> to keep record of the instantiated objects and, if possible, recycle them using just a pool of tomatoes instead cloning always new...
Don't tell me Interstate 76 doesn't get its ambience from Interceptor :P
Yea, Mad Max and Interceptor were great movies with superb ambience indeed! Unfortunately I can't reveal any of the tricks and "escamotage"...
Awwwww it reminds me my old boy: Mad O Ball 3D (2010), very well done! A tip for the video: the best bet is always attach a real camera, or...
It is really annoying hear from other devs: "hey, this looks like Robocraft". I have personally recently worked for a period at Freejam, so I know...
...omg...the new feature in the Cloth system...
Is a lot of time I miss the forums, and I just popped here to say: thank you Adam and all Unity engineering team for all your amazing work on...
I am registering this issue on 2017.2.0p3 too