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I need to change Anchor Transform from Camera Rig at runtime. Do you have any suggestion? using UnityEngine; using com.ootii.Actors; using...
Which parameters in the Actor Controller can help me to stick character to the ground? [ATTACH]
Ok, here is the package where I use Kurt's 3 scripts. I tried to reduce the speed after touching the ground, but it just doesn't work.. What I'm...
What does this parts of code? foreach (var collider in new List<Collider>(visible.GetComponentsInChildren<Collider>())) { Destroy(collider);...
I'm using Third Person ootii Motion Controller with Orbit Camera, Character with Throwing animation and Throw function using Animation Events. I...
I tried this code, but it doesn't work properly: private float bufferCheckkDistance = 0.1f; void Start() { sc =...
The ball is released from character hand in specific animation frame. What I want next is to keep the ball flying using Rigidbody AddForce. Can...
Do I need an Event System - Dispatcher for my needs?
This code also exists in the script BasicInteraction.cs public override void OnAnimationEvent(AnimationEvent rEvent) { if...
Action Event Trigger in Unity Motion Controller actually works on animation Idle_PickUp by default. As soon as I change the animation (from Mixamo...
I added in MotionController.cs script this code: public void OnAnimationEvent(AnimationEvent rEvent) { Debug.Log("Take it!"); } I need to...
Why if I change PickUp animation in Basic Interaction SM, I'm no longer able to destroy pickable object?
Thank you for your efforts.
new link: https://www.mediafire.com/file/a70ejsnojbx5ock/FP1.zip/file
It's actually a Starter Assets - Third Person Character Controller scene with a pickup animation added. Tried all variants but I still have a...
no way.. https://1drv.ms/u/s!AihdPpjlmUByhk_MFxJRNaZHmDXc?e=qsdfvJ
With back transition, animator exit the state ("Picking Up"), but immediately afterwards returns to Idle in an infinite loop. Trigger remained...
I'm trying to add a new animation to StarterAssetsThirdPerson Controller (Playground scene) from Starter Assets - Third Person Character...
Nightmare34, Can you elaborate a little more clearly please because I trying but without success.. Unity 2022.2.4f1 Microsoft Visual Studio...
Sorry Baroni, but I can't complete the task. 1) MoveToPath is enabled 2) The object moves between waypoints and when it is, for example, between...