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I built my game and deployed it to a windows 10 machine. It seemed to work for while but now on startup I am getting this stack trace. All of the...
Not quite the same, "stutter" implies sub-second resolution. Where I am talking about a grosser implementation. Additionally that questions is...
I know particle support is relatively new. I am seeing strange behaviors in my particles with Timelines. I have a non-looping particle system...
I am trying to "jump" back in time. For example if I have a two minute recording and I was at time 1:37, I would like to jump back to 1:25. There...
I just started using it. I was able, without much work to get the CurvyController to use chronos time. Though I only made it work for the branch...
I am working on trying to use Chronos and Curvy right now. The Spline Controller does some unique things with time instead of using delta time and...
I am new to Unity and trying to dynamically draw bezier curves and then have an actor follow it. I want the curves visible at game time. I see...