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Since the ADB functionality appears to work, I would ask Meta or on the Meta forums for more information on the Meta browser functionality with...
Currently foveated rendering is only supported on Unity 2023+. At this time I don't have any information if it will be ported to older versions.
You seem to be encountering severe performance issues by the videos you posted. I would recommend trying to improve performance significantly...
I agree with DevDunk to submit a bug report, and I'll also see if I can get some eyes on the issue....
Glad you fixed the issue - it seems like you're using a third-party package provided by Taikonauten - I would recommend contacting them if you...
This seems to be an error from an internal call to xrGetSpaceComponentStatusFB - I would follow up with your post on the Meta forums and...
If you would prefer to use URP, this is something I played with in a personal project a little. In my example, I had a custom shader graph that...
Sorry that you're encountering this issue. It's a known problem and is being addressed but unfortunately I don't have a ready-made workaround for you.
Can you show a screenshot? Sounds like the orientation may be rotating around the Y axis?
Can you submit a bug report and include the logcats, then include the report id here?
Hey hugopkahn, in order to help you we need a bit more information: What version of Unity are you using? Can you screenshot or copy and paste the...
The SteamVR package is created and maintained by Valve so I would recommend contacting them or using their forums for more specific SteamVR support.
This sounds like Quest Link: https://www.meta.com/help/quest/articles/headsets-and-accessories/oculus-link/connect-link-with-quest-2/ You develop...
Generally these are either bespoke or in the asset store. If they're from Meta/Oculus products, they're generally bespoke.
Are you using any custom shaders that may not be VR-compatible? Otherwise, if you can reproduce it reliably, you should submit a bug report.
This seems like something you'll need to address with Meta, but can you include more information on which Unity version you're building with and...
From the stack, it seems to have something to do with the 'Inovepic' (Inova EPIC?) third-party plugin/code. You might try testing with it removed...
If you're having an issue with the VRChat SDK you'll need to talk to them to get support.
Can you clarify what "pre-installed app" you're also experiencing this with? Maybe capture some video from outside the headset as well, showing...
Have you been able to test this with the Oculus plugin? Does it occur with the Oculus plugin? If it works with Oculus and not OpenXR then please...