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HI, I am wondering if there is a way to detect if there is also an overlay app is running while my game is running. The issue is my game is pool...
Websockets were not working on some computers but at same time working fine at some computers. I tried atot of things and then uninstalling the...
Thanks for getting back to me! "First Selected" was referencing to the Play button, I just removed the reference and now its working fine!...
@runevision : Could you please give a look at above said issue?
Anyone facing the same issue as me?
@Tim-C I am facing an issue in Menu3D scene, for each panel the first button is in highlighted state by default. I am unable to find any script...
Thanks for such a great plugin! I am facing an issue in Menu3D scene, for each panel the first button is in highlighted state by default. I am...
Hi, I am using dictionary of lists with a vector 3 as a key. Attached image is what I am shown with in inspector: Could you help me out here?...
This is a known issue: https://github.com/googlevr/gvr-unity-sdk/issues/878 This should be fixed in: Latest 2018.1 2017.4.1f1 2017.2.2p3...
Thank you, It worked!
Having same issue loading PNG images. Issue occurs only when XR settings is enables and cardboard is added to the list. If I remove cardboard then...
When Cardboard is selected in XR settings then reading png image byte array using load image(bytearray) crashed iOS app.
Hi @Aurimas-Cernius, Figured the issue out here! Before using loadImage() to load image I was saving the image at persistent data path by encoding...
When I call loadImage method in IOS build made from unity 2017.3.1f1 my app crashes but it works fine in unity 2017.3.0b10. But in unity...