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Glad to hear it was useful! I've been using Godot for some years now, but nice to get a ping from my old Unity days :)
It's a bit shocking how badly abused the Tracker is. Try and count how many links spammer " SIMRANSHAN5 (MAR 06, 2020)" posted here:...
Personalize your prototype. Give your game jam some groovy. [IMG] To add some flair to my prototyping, I wrote a shader to animate the Unity...
Here's a terrific post by Tyler Glaiel on the subject of frame rates. Also, here's the tweet from Unity's Melvyn May about the new feature:...
Further to The Adventure of Rigidbody Player Controllers... When the player stops giving input, I damp rigidbody movement by an adjustable amount...
Another important point, thank you, hippocoder: the risk of the parent getting destroyed unexpectedly, and there goes your camera. I want to be...
Turns out you can avoid wrestling with FixedUpdate and Update by doing one simple thing: Don't parent the camera to the rigidbody. The timing...
>> movement is very slow and sluggish, Just change the various values. I need to check my gravity walker controller, which was a later...
Here you go. I found an earlier messy prototype, so I'm not going to reinvent the wheel. I loaded this into 2018.4 and everything still works...
Home from work, so looking at this now. Good news is, I documented what I did back in Aug 2018. Probably it won't make a lot of sense, because...
No prob. Understandable response and one I've felt many times myself. Was uncertain if topic was still alive. Will strip down my mess of old...
I did, so let's talk. In my first year of Unity I struggled for a couple months, reading forums and code, trying to figure out this Gordian Knot...
Alternative solution for those arriving here because their physics is no longer active in the editor: Check your Project Settings > Physics > Auto...
Podperson's awesome script rewritten for C#. using System.Collections; using System.Collections.Generic; using UnityEngine; public class...
Works for me in 2017.4.8 under Win10. Thank you. This script is a lifesaver. So frustrating not being able to reduce the Editor camera speed....
I needed to create a hemisphere mesh procedurally. Nothing obvious turned up on Google. So here's my version, attached, hacked out of a sphere...
Here's an Editor script to save all selected items in the Project window. I needed it because often I browse through compilation projects and I...
I'm on 5.4.1-f1 and I started getting it a few days ago in an established project. No usb devices or controllers connected. Only getting it on...
I needed to soften the sharp and abrupt spotlight attenuation (player torch) in my 5.4 project, and this topic gave me the answer. Thank you to...
Thanks, ValooFX. I solved it after thinking it through some more, and it was a delight to find your reply and test package when I returned to...