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[MEDIA]
[IMG] Hotloading is drag-and-drop easy! Whether you want to hotfix something in your game, or dynamically add levels without pushing updates,...
Quick note; if you're going to be using eval() to hot-load injected code, be sure that the platform you're on supports non strict javascript! IOS...
[IMG] First module is ready to deploy, added the ability to modularly load a prefab with our HotLoadMessage script on it and have it display in...
Oh, and as a side note; We're going to be building out the functionality to make commonly-requested features part of the OpenFire package (not...
Long reply [spoiler][spoiler] [MEDIA]
Games developers should be able to not only easily understand how their players are playing their games, but also quickly and easily react to...
OpenFire has been released! https://www.assetstore.unity3d.com/en/#!/content/82778
OpenFire has finally been released! https://www.assetstore.unity3d.com/en/#!/content/82778 Big thank you to everyone who was supportive
If you're trying to run a simulation yourself for a high-security model, I'd definitely recommend AWS and not Firebase.
There is not currently (for budget reasons), but running an authenticated instance that sends sync packets wouldn't be the most difficult thing in...
This is somehow still under review, but until it's released I'll be continuing to showcase the development of a full multiplayer back-end with...
[IMG][IMG] [IMG] I lied, I wanted to make it a little bit more cute first.
[IMG] One last stylistic change before really digging into the backend (development of the backend's been slow because I'm lazy and this is much...
Also working on some image effects for telegraphing attacks [img]
It's doing a sinerp right now. I'm going to do full-on net-code soon, but for now I'm just dealing with that. The high ping is also due to me...
[MEDIA] [WARNING; DEFAULT YOUTUBE JAZZ] Little multiplayer demo. Still absolutely zero netcode (movement is -literally- just position data that...
[MEDIA] Back-end and client are now mostly done, now to stitch them together!
If you want to track this project, It's a pretty good example of the database's capabilities!
[MEDIA] Example of the speed of the DB with no netcode over a 4g connection. The position's being broadcast from my phone, to the google...