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Would Amplify Occlusion work with an orthographic camera? I think that most occlusion assets require the depth pass which doesn't seem to be...
Just to follow up on this, turns out that this is down to Asynchronous Spacewarp (ASW). I hadn't noticed that my frame rate was dropping to 45fps...
I have a problem which I cannot seem to pin down - when I have movement on my camera in VR (specifically Oculus Rift) I get distortions in objects...
Ok thanks, that make sense. Thanks for the quick reply, Rob.
Hello @Baroni, I'm running Unity 2017.3 with SWS 5.4.1, but I'm having a problem with GoToWaypoint (int index) - using the waypoint index number...
Did you ever get anywhere with this? I've got a stereo cubic images I'd like to chop up at runtime too and I came across this thread while...
I'm creating an app for GearVR where I need the last view direction to be reinstated when the user takes off the headset and puts it back on...