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I'm using speedtree models, so it's speedtree shader for unity
Hi, it's me again ^^ 1.So here is another strange thing, after i use Place Tree tool in terrain tab, on each bush appears small ball of reflection...
Hello again, so i've encountered another problem, when i zoom out, zoom in, there is area without perlin noise... attached screen
Hm, at first there was no global normal map, i've added it, and it fixed my problem, but after it texture tiling became more visible and global...
Yeah and 1 more thing, how can i use Vertical texture, if i have 4 layers. When i try to apply it, after recompilation RTP gives me an error, that...
Hi, so, i've recompiled lighting and it fixed my shadows, but still on cliffs same problem Ambient lighting - on No triplanar Forward 1...
Unity: 5.3.2.f1 RTP: 3.3c 4 layers used, attached images below and 1 more thing, i have solid black shadows
Hi there, have someone encountered this problem? Seems to be something is wrong with shader and i don't have any ideas how to fix this