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Thank you so much for both of your replies. Yea I figured it out. i. Create the terrain with decorative mode. ii. Added Edge Collider 2D. Edit...
Hi I can't get what you mean. The decorative one is in front of the one with edge collider? Does it make any difference?
Hi I'm a beginner of Unity and Ferr2D. There's a isTrigger variable of terrain for me to turn it on and off when I try to achieve collision...
Holy Molly sorry yea it did exist since 2010... (i've been an dumbass for nearly 6 years...)
Just in case somebody comes to here since we have a beautiful function now in 2016:...
Well, by using stereoscopic panorama image + Unity Cardboard is to allow you to have the virtual experience, to let you feel that you're...
It's 2015 now and we have Unity 5, and this problem still exists. Great. Tell me how can I center the indicator in Android devices?
After studying about side-by-side stereoscopic, and sources from Internet, finally I have a conclusion. I don't have to create two skyspheres...
Just to update on this issue. I'm using Unity 4.6. The image resolution is 2000x4000 (I know this is crazy big). Skybox is crystal clear now but...
Hi PGJ, thanks for solving my bug. It's working now.
Hi, I have written a fade-in script which is Text text; void Start () { text = this.gameObject.GetComponent<Text> (); } void...
Hi, is it possible to use Google Cardboard SDK for Unity to display two different 3D panorama images in left/right camera respectively? Now I...
Actually I'm Unity banana and yeah I just learned that the Update frame rate is not constant. Actually I do use Time.deltaTime on my Translate...
I'm doing a racing game, the road keep generated and Translate, camera still. Road will moving until a certain point, out of camera view, the road...
You need to ungroup the meshes of the 3D objects.. You can d o it by using 3D softwares like Maya or 3ds etc... export the file and drag it into...
My technical problem is: A curve road is generated, and moving towards to the game camera, and the camera is idle. How to make the road rotate...