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It is an Animator Controller with several states and transitions, but not a Controller for "playing" the Dragon as far as my understanding goes.
No it doesn't. There are only predefined animations within the package. But i found a working solution in the asset store anyways.
Hi there, I recently bought a Dragon asset (https://assetstore.unity.com/packages/3d/characters/creatures/desert-dragon-115672). All Player...
Update: I tried your solution and it works perfectly. Thank you so much for helping, you are the hero of the day :D
Thx for the fast Reply. I will try this later since i wanted to try an older Version and now have to wait until it is finished.
Hi there, Today i tried to Setup a Project including ovr utilities, ovr Avatar and ovr Platform (all seem to bei v.1.28) for my Oculus...
Solved it myself. Just reimported the whole Project and Building worked again.
Hi there, this is my first request on this side, so i hope this is the right place for it. I have Trouble Building a HD Renderpipeline Project...
Thank you for these tipps. In Addition don't forget to change the Sky Type to HDRISky in the "Visual Environment" Setting or you won't get to see...