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Hi what platform supports video ads on apple tv?
Not sure what I'm doing wrong here the code works fine in the unity player but not on android or ios var shader1 =...
hi met i'm trying the prefab way: AssetDatabase.CreateAsset(myMesh, meshPath); AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); object...
So I'm saving a 3d Mesh in to a . asset file (obj_test.asset) using this code: string meshPath =...
got it working : publicGameObject NewParant; targetObject.transform.SetParent(NewParant.transform);
Hi i'm downloading a file in to unity but i need to move the file in to a folder. How can i do this in C? [IMG]