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That's what is confusing me, looking over the image example, the order is the following, 0,1,4,0,4,3 then 1,2,5,1,5,4 and then on.. This is not...
Hi, im following some examples on making meshes by script, almost all examples available out there work great. However, the problem starts when...
Good evening, neither unity asset package or the github repository on import works. It displays 6 errors all of wich says WebSocketSharp.WebSocket...
All the maps have a watermark of Google API, how do add it if possible? Your map downloader tool crashes after i click any button. Can you make an...
Good evening, how do i add my own cars instead of the impostors?
For the first method "minPositions.add" "using System.Collections.Generic;" doesnt recognizes it. How does the .add work? For the second method...
For each bone I want to add two vector3 that I've been working on but each one bone haves different rotation limits like: foreach(GameObject...
I'm trying to add a list of bones, to each one I am assigning a vector3 or a few I have in another script to limit their rotation, I had that...
Im trying to make a list with a number of game objects with also a few vector3 for each ones. Supposedly this can be achieved with the foreach...
Yes it works when i build it in my phone but can you show us how to just get one sensor value like accelerometer so i could put it in a vector3?
1. PluginException: [Sensor] Not implemented on this platform: WindowsEditor Sensor.IsSupported (Type type) (at...
I'm using unity 5.6 and I'm getting 3 errors on a blank project with just your files, I'll post it here in a second. I've tried adding a vector3...
I`ve bought the asset but i still haven't figured out how to get just one value lets say accelerator into a vector3. Ive read the documentation...
How do i make the object with this script follow the height or y position of the orbitCenter position? using System.Collections; using...
lol now im having that dahh moment kkk thank you very much . Sometimes you just miss the obvious! using System.Collections; using...
This script is to rotate an object on his local axis over time. using System.Collections; using System.Collections.Generic; using UnityEngine;...
I had the same problem once, the problem for me was because my animation controller script did not had any condition for them so it just looped...
Hello everyone, when using the blend tree 2d Cartesian with horizontal and vertical i use a script to get input from axis y and x of the mouse to...
Moved to thread Blend Tree Aim System
Id come across a script here in the forum for elliptical path were the variable "center" is assigned as a "Vector3" with a set position, im trying...