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I'm making a pause button for a game that will enable a game object and its children when the user clicks a certain rectangle (initially they're...
I'm trying to create a game where a ball is launched off from a circle, much like a cannon, but it can be launched into any direction, 360º...
I'm writing a script in C# in Unity that essentially functions as a switch to turn gravity on or off for a 2D Rigidbody. When the game starts,...
Hey, I've recently been trying to animate an opening scene in Unity 5 in which a camera flies over the city to give a view over it, sorta like a...