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Howdy; I am an admin for an organization's Github repo (have admin privileges for the repo). I am trying to make a build target for this repo...
I wanted this to work, followed the steps as described, but no change in my situation. We're all more-or-less software devs here, yeah? Some...
Would love this! Unity please provide or communicate.
Unity Hub V3 is no help for me; UHub still forgets my license, &c.
Howdy; I would like to iterate quickly on a lot of faction/unit/building data, and don't want to go through the editor/inspector. I would prefer...
In my problem project, if the "Editor Default Resources" folder is missing, it is not created on install. If the folder is present during...
New project import works perfectly, which is actually very frustrating! How can I diagnose what's wrong/different with my existing project?
That has been my process; delete entire "crosstales" folder, import, new scene, drag BWF prefab in (I did this again just before posting); can't...
Stefan; I believe I did; I followed the steps on pg 27 of the docs; update, new scene, delete, import.
Howdy; Un-installed and then re-installed BWF. Now, after install, there are no files in the Editor Default Resources folder and the BWF prefab...
No errors in Unity, runs fine; I guess that's that? There is something specific to my original project that is the problem, not the config of BWF?
This is a very good tech support idea, I appreciate your help. Brand new project in a brand new folder, imported BWF, added prefab using config...
No, no asmdef BUT I do see "crosstales" folders under both "Plugins" folder AND under "Editor Default Resources" folder; is this correct?
To be clear; if my scripts don't reference Crosstales namespace, everything works. Prior to recent upgrade this was not an issue; everything...
The type or namespace name 'Crosstales' could not be found (are you missing a using directive or an assembly reference?)
Ah. Hm. I was getting errors generated from MY scripts, as they were referencing BWF ("using Crosstales.BWF.Manager") I comment out those lines...
Stefan, thanks for the quick reply. My entire BWF install looks bad now. I tried to update my install and took these steps from the docs: 1....
Unity 2019.4.8f1, downloaded latest BWF and dragged BWF prefab into my main scene BUT the prefab cant find the BWFManager script. How to proceed?
This is still an issue; Unity please stop ignoring. Either post a useless "We are aware of this issue and will fix soon" or actually fix it.
OP here: are you building XR/VR/AR? I posted about this on r/Unity3D and a stranger correctly identified that I was build VR (Google Cardboard)...