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That is nice updates to the script to make it more handy! Except that it doesn't turn off it completely, only if you using fast enter play mode...
Get used to open projects through system tray context menu, doesn't working on beta.2 (Windows)
Hi! Your case is little bit different and quote from devs that you posted seems correct to me, because you marked a folder to be addressable...
Met with this too from URP and InputSystem packages. Wondering if this is stipped during actual build? Because when I check it using Build > New...
Thanks, I will ask Adressables for this
I would like this to be moved out of the Resources folders because it is not needed to be included in the builds. Or is it necessary? [ATTACH]
Steven, thanks for review! It raised downloads somewhat that month =)
Have you tried creating new empty project, importing package to it and opening Sample scene? How does it behave? I just checked it using these...
It seems so. I made a bug report some time ago, maybe it will be fixed after the holidays.
Ran into this issue, got lone "Assertion failed on expression: 'sceneRanges.empty()'" error on play in Editor Scripts from topic show nothing,...
There is no such functionality, but I think it can be combined with bakers from other packages
It is 2020.1 breaking change if i remember right, you should see this if imported to earlier version. Change it as StevenPicard suggested. In...
Yes, you can simply move parent prefab, or move some tiles in a regular way, if you meant that. Thanks for feedback!
[MEDIA] Extension aims to speed up design and prototyping process of flat locations, levels, stages, reduces the need for selecting objects and...
Combined solutions and suggestions from previous posts, got the following script. In general, it tries to keep the current Scene or Game window...
Hi. The case is simple: We have prefab instance on scene with some child objects, they are parts of prefab too. We need to delete one of these...
Another issue is when applying different types of overrides. For example, if old object is moved, resulting in ObjectOverride for its Transform,...
Ran into an issue when applying overrides from EditorWindow.OnSelectionChange message function, having another script just called...
It does, thank you!