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I agree but before embarking on the rest the base must be simplified immediately do not put together everywhere I think the problem of unity is to...
but it works and it uses ECS and DOTS and it works
Hello i do not understand because vegetation studio pro uses Ecs Jobs with culling frustum etc The code is difficult to read all works for a long...
I am really sad about the slow project especially that I do not see an end before 2023
Hi for those who think about improvements post your requests and see what we can do
the flight has already started when there was UMMORPG CE because the first UMMORPG has not been updated since that day UMMORPG CE is better...
Hello I just tried visual script but before I coded in c # dots and I find for my part visual script very difficult in ordering (ex I want to do...
they have integrated well textmeshpro and others?
you have to grieve offense but are shadergraph and are better amplifies shader editor it flabby and make visual graph already exists are plenty...
hello I have taken the script that is great I have added search by tag or layer the object will replace the tag and the layer of the original...
Hello I do not understand the strategy of Unity to reinvent the wheel instead of catching its competitors. Why spend thousands of dollars (visual...
2019.3.6 no textures in fbx
yes new project 2013.3.0.f6 urp just import Stochastic
@jbooth hi I bought Stochastic Height Sampling Node for Unity's Shader Graph I have 3 error...
@karl_jones Hi you do not see the limit to your 32-bit engine (you push the problem later but prendrer you behind on others it's about) why limit...
have a good holiday and rest well
hi personally I have to try LWRP and the clouds are very ugly it uses only particle system and volume lighting for the sun and the moon does not work
Hi a tool more like [MEDIA] easier to use
hi could you create a tool using a collider capsule to conform the terrain I find it super useful
disable reflection aquas