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Hey Daniel, the problem is actually pretty straightforward. You have a variable of type Adversary that is global to the class cube. The type...
You could try checking out this guys tactic rpg tutorial to see how he handles grids. He uses a dicitionary of Point structs. The point struc only...
The problem is that the method GameObjects.FindGameObjectsWithTag() returns an array of type GameObjects. You are trying to assign the return of...
This guy's blog has a great tactics rpg tutorial, and he as a pretty solid event system. All in all this is a great tutorial series in general;...
Here are my personal preferences, and they are all free. I don't do my own sound effects, nor do I have that desire. All of these tools have a...
If I understand what brathnann is trying to tell you about remove, you'll need to find the pool object by gameObject name. So loop through your...
Totally agree with Schneider here, but I would also like to answer one of your questions more directly. If you really want an isometric style to...
Whenever I start up MonoDevelop with a Unity c# script it loads all the scripts in my project. I couldn't find anything on how to prevent this via...