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@reuno As I said in post #7898, there are not enough free Layers to use non-CorgiEngine assets that use Layers. Unfortunately, CorgiEngine's...
@reuno I see... Layers will be tighter than I thought, even if I only make a minimal action game. Unless Unity's own Layers limit is raised, it's...
@reuno Of course, I know that it depends on my game design. I'll change my question. Could you please list the minimum of layers that are...
@reuno thanks answer! I have an additional question: Are there any Layers that should never be removed?
Hello, I have a question. I am unable to use the Parallax feature of Procamera2D because other assets I am currently using consume a lot of Unity...
Hello, I have a question. The Corgi engine consumes a lot of Layers by default, but when I want to combine other assets that utilize Layers, there...
thanks reuno The advice helped me achieve my goal.
Hello. I have a question. What should I do if I want to lock the character operation to create a conversation scene etc.? Also, are there any...
Thank you I'll try.
I'm sorry, I will supplement. If make a downward attack, you can certainly solve it with Offset, but I want it to exist separately from the left...
hello I have a question about melee attacks. Is it possible to attack downwards from the air? No such setting was found in the melee component.
@luispedrofonseca OK.thanks!
@luispedrofonseca OK https://drive.google.com/file/d/1jQ77O03Kuw966Ii6i3dfQZ947gfLqVTw/view?usp=sharing As you can see from this video, we are...
hello i have a question. If using CenterOnTargets() ,the camera will move to the target instantly, Is it possible to move smoothly instead of...
hi new question. about One Way Platforrm. I only want to disable the actions that go down below this, where should I change? PS I had a...
@reuno I tried "event feedbacks", but I registered the script in "Play Events ()" in "Events", but the script does not run. Is the registration...
Question for MM Feedbacks. After reading the docs, I understand that MM Feedbacks can be used to make sounds in certain situations. How do I run...
@reuno sorry I overlooked Animation Parameters. "Grounded" is Looks like it fits what I want
other question. What flag name should I use if I want to simply switch the animation with the fall detection instead of jumping?
@reuno ok Thank you for your kindness!:)