A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Updating source code was quite easy yes :) We already did that for games which use unity 2018, but we cannot use Unity Remote Config for unity...
Can you explain a bit more :) This looks way complex, just because your Unity Remote Config is not yet supported for 2017, its making migration...
Btw, any plans to add Remote Config in unity 2017 LTS versions ? @rambod Its really needed to implement this in 2017 because we have many games...
thanks @rambod
No, you are wrong, that Services window dont take us to "Unity Remote Config", it takes us to Unity Services, which further have "Remote...
@JeffDUnity3D Using Import Export csv option now available in Remote Config Web Dashboard, everything easy to migrate.
OR you can add a button in unity editor which can directly open web dashboard, without us finding the game by manual search.
May be its good to add Import / Export feature in unity editor too ? In Unity 2018 and above versions :) We could use that Push button to move...
Thanks @markychoi All seems good so far
End of year is a huge time yes, its a simple thing to implement, not sure why would it take 3 months for this. Thats the base to start the...
I can yes, but - Why cant we add multiple key-value pairs in Config at once(from web dashboard), like we use to have in previous Remote Settings...
Unity's email says, they will give us 1.5 years to do the transition and older remote settings will still work till may 2021? Isnt it ? @markychoi
Hi @vd_unity Why cant we add multiple key-value pairs in Config at once(from web dashboard), like we use to have in previous Remote Settings...
Yes, JIT
So @JoshPeterson Can u check this ? or @Yury-Habets Would you accept pull request regarding arm64 support on mono?
Yes, interesting info to know @Yury-Habets
Hi @karl_jones this.Water_heavy.GetComponent<ParticleEmitter>().maxSize = this.ParticleSize; How to replace this line with new Particle system ?
ExternEvals are also blocked for the first 10-15 seconds, plus console logs from unity dont appear, in addition to sound issue. This happens only...
Will mono ever have android 64 bit support on android ? If yes, then when ? Will il2cpp become a default scripting backend on android ? or it will...
do you do some freelance work too ? We can connect somewhere if you do.