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Still crashes with 2021.3.15f1 when creating an empty HDRP project.
Hi! The installation of the windows editor addons for linux il2cpp support and linux mono support delete each other's playback variation. Repro:...
What's currently the best place to start looking into the DSP graph? Still the megacity demo, or is there an up to date sample anywhere that I...
:) Yeah I get that. But the point of your package is to compile and execute code during runtime, not build time. Even if you get Roslyn to run in...
Oh -- so how are you executing code in managed assemblies from an IL2CPP player?
Are you compiling native DLLs in case of IL2CPP?
Thanks, phil! Do you have n migration path for _xeleh_'s use case above? Building a plugin DLL referencing the UnityEngine.UI.dll package? Up...
We have a plugin that references the UnityEngine.UI unity extension. Is there any way to have a plugin reference a package? :)
+1 for multithreaded profiling: currently we built our own system to profile background logic threads. Another use case where API improvement...
+1 to Ferazel's comment: * Allow binding to keycode and scancode (have inventory bound to "I", movement bound to WASD-positions) * Get localized...