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As the official doc points out, if use UDP socket every time a API like send or recv called, a crossdomain.xml request is needed. If this is...
Unity always not very good at handle non-English path. You can't open a project in non-English path, you can't import packages in non-English...
According to the document http://docs.unity3d.com/Documentation/Manual/TextualSceneFormat.html seems unity support a textual file format. It...
I have a new project to do. I wonder if it is possible to use the new GUI system. NGUI is good but have some flaws such as not support dynamic...
It request a texture2d parameter. Can I use ani files in unity?
I want to know this too... Mecanim is good, but if Unity marks old animation "lagacy", macanim should be able to do everything the old animation...
thanks,I will try it later.
I know Unity has a skin clothes component, but I can't use it to make a good looking clothes. Maybe I don't use it in a right way, but it really...
I always don't know the really meaning of the demo if the demo not only use the built-in effects. People can do a lot of stunning effects using...
Yes you can. But keep in mind a .net dll is also very easy to disassable.
Yes , there may be a bug in unity. This happened to me when I use a remote desktop in windows. I think a virtual machine may have the same issue.
Yes, bitmap font dose work if using Engligh fonts. In Chinese, there are more than 3500 characters need to bake. It leads to a huge texture for a...
You are right,It looks like NGUI should be the right one for me. Now the NGUI does not support ttf font which Unity dose, I will have a try to...
Our project start up next year, I think if Unity4 comes with a GUI editor then I can wait for the official GUI solution. NGUI and iGUI both have...
I implement a prosedure mesh to simulate rain and snow effect,using the method shaderX7 chapter 5.1 provided. It works fine now, but I'm still...
I want to render the mesh which is created procedurally several times with different parameters. Something like below for(int i=0;i<nPass;i++)...
Or can I get UNITY_MATRIX_MVP in script so I can save it somewhere for late use. Thanks in advance.