A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
There is a possibility that I might have to get a game working for several PC platforms each one having specific requirements. For example, one...
Is it possible (either in script or in the export preferences) to set the render method? e.g. my game needs to go on hardware that only...
Me too, and a reason to upgrade to 3.4! Very good asset dogzerx, really interesting to see how it all works, very fluid animation and movement. I...
Managed to get it working, JeremyK this example is fab, thank you for sharing!
Wow, that looks stunning. A real stand out product.
Link it took me a while to find it, if anyone does stumble across this thread wanting the same info I've included the link.
Sorry guys, thanks for pointing me in the right direction.
Hi, I'm quite embarrassed to even ask this question. I am just at the point where I am able to send my first app to be approved, but I was...
I'd be very interested in the price of this. (As long as its not too expensive ;) ) Would there be a plan to make it iphone compatable?
quite an addictive prototype! Very good fun.
Does the splash screen stop you from making a good game? I find threads like this very funny, you've got the tools to make awesome little games...
is vertex lit expensive in terms of processing? I thought it was one of the least expensive.
http://www.kontraband.com/pics/23634/Scariest-Sign-Ever/ :D
Or one animation with 6 UVmaps.
Awesome trailer VIC20!
What about a left handed version?
Hi MrDude! I think you are looking into it a bit too much!! With all of what I just read I think I would struggle to create a character....
Hi Kenlem, I've just been looking at your TextManager script and am struggling to understand how to get it to work (I'm quite new to scripting...
Thanks Timmer, Your right that GameObject in the second argument wasn't needed, now removed. I didn't do it in quite the same way as your code,...
Hi, I'm slowly building up a script learning the functionality of Unity. I got a test scene working and now I am looking to modify and advance on...